Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. Please see the. JetBooking for Elementor | Comprehensive Guide. You can find part 1 here, part 2 here and part 3 here. This item has been removed from the community because it violates Steam Community & Content Guidelines. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? Support engineer, signal, maintenance, recon. Press question mark to learn the rest of the keyboard shortcuts. Developer diaries - Hearts of Iron 4 Wiki - Paradox Wikis And I personally try to keep speed above 5.5. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). (same as infantry but no reckon but maintenance). There is a fixed amount of Equipment that you can send to China (usually around 40k guns. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! Uses: This template is pretty rough, but what it represents is a division where medium tanks and lspg are combined to make a very cheap infantry-killer division. I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. National Anthem of USSRWatch this video on YouTube This guide can be helpful for beginners and experts alike! Hm, that seems like a good idea. I tried it with expert Ai. Tanks is 1 or 2 divisions with light tanks. Shock Troopers. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. Your email address will not be published. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. The first option is easy. 556. You want to keep Kalinin and you absolutely dont need Khrushcev. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. And do you recommend the rockets in the sovjet union? As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. Hoi4: Soviet Union - Not One Step Back Achievement - YouTube Every focus Ive completed in this screenshot is needed and justified. 3) the Union is probably the most fun country to play, sure. 148. r/hoi4. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! Finally, there's HSPAA, which is arguably one of the best units in the game. So, Im playing a match as Stalin, and I have 5 million deployed men. Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). Awesome post could use some similar guide for other nations! Khrushchev dabbled with Trotskyism in the past. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . Hi you seem a pro in Soviet Union. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? Modding guide for the new decisions & missions system in patch 1.5. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. This item will only be visible in searches to you, your friends, and admins. I heard it is more important this update. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. Support Companies: Same as heavies when you don't care about armor. How To Tune Stabilizers: A Comprehensive Guide! HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. Thank you! This item has been removed from the community because it violates Steam Community & Content Guidelines. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. With Mobile Warfare you should keep him. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. For heavy tanks this is quite easy. China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. Sorry for the necro. Hi, thank you for the comment. Support Companies: ALWAYS engineers on your marines. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. (support,medic,reckon,engineer,radio as support.). Finally, you need to consider what variants you want to use. I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. You can find part 1 here, part 2 here and part 3 here. Arise children of the Fatherland! Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). In this guide, I will show you how to form Soviet Russia in Kaiserreich. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. Privacy Policy. It will go into great detail and teach you many things about the game, the USSR in specific. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. I deleted some and converted others to 2 width edit templates. It is only visible to you. @Garface My man Tommykay, has a stable job, a wife, a great body and a future. So, here is a list of priorities for your research: This is where my military tactics come in. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). A Guide to The Great Purge - Paradox Interactive Forums The reason is obviously the massive production boost in the form of stability and the 10% Construction. I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I got it by accident because I lost to Germany. Hoi4 Soviet Union Guide 2020! Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. How do you properly use the 4cav-1lt to train traits? Hearts Of Iron IV: By Blood Alone Review: Planes and More! Have 7/2 infantry template with engineers, had air superiority while they broke through too! People complain that Germany is OP in the current meta and unbeatable late game. The New Soviet Woman4. But, not the picture of course. Micro the whole time. Do I need to pump out 24 widths to win? maybe CAS/air superiority issues? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. Wdym build al 60% zones? It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). All your divisions need to have at least support AA. How many Hoi players can say the same? If you don't care about armor, support artillery is worth it if you do SF. Reddit and its partners use cookies and similar technologies to provide you with a better experience. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. How to Unlock Papal States in Hearts Of Iron IV. Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Gun most important upgrade on tanks, then reliability. In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS! Revive the Stakhanovite17. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. You must ensure that you have air superiority so that the Axis forces do not break through your front line. Hey comrade Ulyatt, what a great Soviet strategy works just fine against Axis in 1941! Therefore, lets proceed into the guide. 1 / 5. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 Please leave a like and subscribe if you enjoy this video. Having received more tanks, I came to Berlin like clockwork. I ended up putting my entire army on aggressive and sitting back to get some fresh air. All trademarks are property of their respective owners in the US and other countries. As for the ratio, I'd estimate that 5-10 HTDs is in the realm of having a good enough HP:IC ratio and attack to stay cost-efficient. Still, I like the perpendicular fallback lines. You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. I can't even contain Germany anymore, not even with forts. Press question mark to learn the rest of the keyboard shortcuts. I will not list every single one, but the ones I feel you should go for first. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! Engineers are always good, especially if you have them upgraded for river crossings. You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. 2019-09-04, 6:22 pm. Soviet national focus tree. The Largest country in HOI4, and, with over 161 million in core population (161.5 if you include Tannu Whoever), Third in Core Population only to China's 488.5 million(To 1 DP) and the Raj, the Soviet Union is one of the strongest countries in HOI4. Free trade and tank designer will help. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. As a Russian player, I am very pleased to have such a successful game for the USSR. Of those factories, only 76 are civs and you have no trade. Finally, variants. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. The individual tanks have 200 armor and 100+ piercing, and I . Can upgrade reliability and armor if you have extra XP. By the way, this was generally my first game for the Soviets. Start a game as the Soviet Union. Ive given you the order in which you should pick them for the first couple ones. 3 years ago 0 59:36. HOI4 Dev Diary - Soviet Union Historical and Common Branches Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide All countries trade with you FIRST and buy licenses like Fighter I from you. Template issues for sure. The rest pretty much comes down to your abilities and micro/using hotkeys. Are you saying the game won't start building civs in Moscow and will instead build whatever is below it, then it'll build civs when conversion is done? In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. Tank Upgrades: Again, if you want to force the enemy to make worse templates in exchange for piercing (especially useful against a medium tank Germany) armor upgrades aren't out of the question. I build almost every time to lvl 10 and always a lose! I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. It's really good. Valve Corporation. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. My 4 tanks cant do crap against infantry nor other tanks even attrition. I've been leaning away from conversion. Drop the SPGs, they're not good against other tanks. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). I particularly like ideas 1 and 4 and will look into writing these at some point. Amidst civil war, the mighty Japanese Empire continues to build up her arsenal preparing for expansion on the continent. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. Now lets have a look at our government and cabinet. Then research heavy 2 with bonus. The-Greatest-British-Union-Of United-States-Under-The-Empire : r/hoi4 @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. In fact, I used only 3 at the end of the game. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. Hearts of Iron 4's next DLC will let you split Soviet - PCGamesN Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width).