The incantation is known to be set down in the Necronomicon, although other versions may exist (the accuracy of these may differ greatly). Worshippers, especially those blessed with gifts of power, may prove wily and distasteful opponents. Magic POW: 175 Magic Points: 35 Spells: does not normally utilize spells. Alternatively, those affected by Aphoom Zhah may despair, seeing the continuation of life upon Earth as pointless, driving them to seek a means to end all life on the planetas, better to all die now than be consumed by the hungering void that will destroy everything humanity has accomplished. To those devoted to Rlim Shaikorth the frozen citadels appearance upon the sea is cause for celebration, while for others it is a harbinger of death. If reduced to zero hit points, the red Queen either disappears in a puff of crimson smoke or the body splits open and a monstrous form squeezes its way out before departing (usually Bloody Tongue form). This line of reasoning derives from the writings of the wizard Eibon, who claimed to have repeatedly summoned Pharol to gain arcane knowledge drawn from beyond the confinement of this world. From what can be pieced together from the Book of Eibon, Pharol was (and possibly remains) more or less ignorant of humanity and has no particular interest in the Earth or this universe, and is only drawn here by the actions of others. More probable would be coming across ghoulish cult members in such tunnels, or perhaps inadvertently witnessing ghouls performing a rite to their god. If reduced to zero hit points, Ubbo-Sathlas mass turns into liquid and drains away. Dissolution: black ichor erupts from the skin, melting flesh and internal organs, killing the person in one round. Certainly, the Illuminatos Cosmica (by Fedele Sepulcri) purports that DEX 100 Hit Points: 100 Damage Bonus (DB): +4D6 Build: 5 Move: 9 / 12 flying / 30 swimming Combat Attacks per round: 2D6 (strike, tear, rend, grasp) or 1 (smash) May attack with 2D6 tentacles per round; each is equipped with retractable razor-like hooks to tear and rend flesh, that are capable of also cutting through metal. With over 110 entries concerning Great Old Ones, Outer Gods, Elder Gods, Avatars, and Unique Beings, this tome supplies a plethora of ideas to immerse your campaigns and scenarios deep in the heart of Cthulhu Mythos lore. Time Jump: costing 30 magic points, may cause a section of space (approximately 500 square feet/46 m2) to move either forward or backward in time by 1D10 minutes (each additional expenditure of 10 magic points increases TYPICAL PHYSICAL MANIFESTATION: MHITHRHA STR 400 CON 400 SIZ 400 DEX 170 Hit Points: 80 Damage Bonus (DB): +9D6 Build: 10 Move: 50 Combat Attacks per round: 1 (per target; bite, claw, tongue) Besides its arsenal of space-time powers, Mhithrha may attack each target in its immediate vicinity in a round with its claws, bite, or tongue (the tongue may be only used once per round). Even a large candle held aloft inflicts one point of damage for each round it is within 50 feet (15 m) of the flame. Whenever it wishes, the avatar may unveil its human guise and appear as a monstrous humanoid composed of roots, flesh, dead matter, and so on, provoking a Sanity roll (1/1D6+1 loss). STR 220 Ghizguth, lord of the deeps Sanity Loss: 1D8/1D20 Sanity points. The seed may lie dormant for days or years. If reduced to zero hit points, Tsathoggua melts into a pool of viscid matter. For some, snakes were born of Yig; the entitys blood flowed into the earth, causing early life forms to become snakes. Regenerates 1D10 hit points per round (death at zero hit points). With over 250 entries to inspire countless adventures. Of course, such schemes are incredibly dangerous, and often playing with such fire means getting burned yourself. This living end theory is, of course, disputed by those who believe true cosmic power resides with the Elder Gods. Combat Attacks per round: 10 (strike, crush, grasp) Attacks by blindly putting forth plastic-like pseudopods from its bulk, grasping and scooping up anything and everything within its reach. Such arranging of cosmic matter would surely act to cause tremendous shifts on a planetary scale, and which would undoubtedly impact the Earth and our solar system in horrific ways. Indeed, the cult of the Dark Mother transcends humanity, with the migo and the Nug-Soth (Yaddithians) being two alien races paying particular interest to the deity. To the victim, who can resist this power with a successful Extreme POW roll, the illusions are real (even down to damage sustained and Sanity losses experienced). Such deaths may, in reality, be side effects, with its appearance actually designed for one individual (human or otherwise) whos time to meet with Cythulos has come. Powers Scream: its continual scream provokes a Sanity roll to all within 1 mile (1.6 km), with those failing losing 1D6 Sanity points immediately, and then 1D2 points per hour thereafter while Arwassa remains in the vicinity. TYPICAL PHYSICAL MANIFESTATION: RLIM SHAIKORTH STR 125 CON 250 SIZ 150 DEX 60 Hit Points: 40 Damage Bonus (DB): +3D6 Build: 4 Move: 9 Combat Attacks per round: Prefers to avoid direct combat, using cold ones to fend off interlopers as necessary. TYPICAL PHYSICAL MANIFESTATION: KASSOGTHA STR 590 CON 400 SIZ 400 DEX 125 Hit Points: 80 Damage Bonus (DB): +11D6 Build: 12 Move: 20 flying Combat Attacks per round: 1D4 (coil strikes) or 1 (coil grab and crush) May strike out and/or grab a target, pulling into its slithering coils. The Red Queen has no organized human cult, yet her influence draws people to her, quickly establishing a group of followers and admirers over whom she wields considerable power. According to the accounts set down by Roman legionaries and their commanders in the year 128 CE, a frontier garrison positioned on Hadrians Wall, Britain, encountered and killed a faceless winged giant, which scholars agree was a manifestation of Yegg-Ha. The key to such encounters is to instill fear and a realization that, no matter what the investigators do, their victories are pyrrhic at best. Glaakis 28 magic points minus a targets 12 would equal a 16 percent chance for the dream-pull to work); each mile (1.6 km) of distance between the Old One and the target reduces the chance by 1 percent. Magic POW: 150 Magic Points: 30 Spells: none. It is thought, that by joining with human flesh, Yog-Sothoth shall enjoy a permanency in this dimension, enabling it to draw upon its greater (hidden) power and thereby hasten the rebirth of the Old Ones, while also appealing to humanity become free of morals to better serve the returned great powers of the Mythos. But I just need a class with Soulknife, Battlemind, and Psion (caster) subclasses.. In addition, victims suffer 1 damage per round until dead; there is little help to recover from such a condition, as a persons skin is essential for maintaining body temperature, and death by shock and/or blood loss is inevitable. Evidence may also be found of voormis worship: a species who seem to delight in particular and bloody sacrifices to this Old One. For the span of humanity, Yibb-Tstll appears to dwell in Earths Dreamlands, apparently upon an unknown mountain beyond the Jungle of Kled, although reports of some dreamers speak of encountering this strange entity in a hidden grove within Kled itself. Credence should be given to these writings, as even the short periods of temporary wakefulness on Cthulhus part have given immediate rise to strange occurrences and effects die as necessary to skill rolls) if they fail a CON roll. Hit Points: 70 Damage Bonus (DB): n/a Build: n/a Move: 2 Combat Attacks per round: Engulfs victims in its glowing fog. Such individuals are likely to undergo sudden personality changes, become cold to the rest of humanity, and may seek to educate others in matters of cosmic truth. The sphere that contains them is said to be 50 miles (80 km) in diameter, dominating the sky above Yian-Ho. TYPICAL PHYSICAL MANIFESTATION: CXAXUKLUTH STR 1,000 CON 700 SIZ 1,500 DEX 80 Hit Points: 200 Damage Bonus (DB): 30D6 Build: 31 Move: 25 Possible Blessings Grant Pain: touch causes flesh to melt (costing 4 magic points per round), dealing 1D4+1 damage per round (halved with successful CON roll). Some dissension exists as to whether this hidden realm is contained on this planet or if, as a few would suggest, the location is simply a doorway to another world or dimension, providing access to and from the Green Abyss. Mundane weapons (incl. Encounters Shroud of Bliss: those who enter the mist emanating around and from this deity may fall into a dream-like hypnotic state if a Hard POW is failed. HASTUR: RAVENING ONE, THE TYPICAL PHYSICAL MANIFESTATION: AMBER ELDER STR 100 CON 100 SIZ 70 (Avatar) Before us it appeared, falling from the sky in a fury of sound, and the earth-shaking where it landed. The rapidity of the advancement of the machine to full manifestation varies, happening over days, months, or years. In remote areas, whole communities or tribes may be Cthulhu worshippers, unaware they are a cog in the grand mechanism of Cthulhus dreams. Note that the Green Man may elect to dodge attacks. As the emerald flames curled, its features were distorted and unlike a human face. Should the Pallid Masks be removed, the pseudopods behind may extend forth to strike or kiss opponents, or, instead, the King may use its gaze (see above) to instill dire fear in onlookers. The human Cthulhu Cult appears to be the most widespread and insidious cult devoted to the worship of the Old Ones. 9. One tale predicts that when the two entities come together they will combine to form a new god that will bring unspeakable horror to the stars. Obviously the art isn't the primary reason most buy books like these, but awesome, original artwork is a big part of the . Cases of kidnapping may lead to human trafficking conspiracies and the flow of captured people to Asia and the heart of a dark network designed to bring food to a god. The property may or may not be haunted. Fighting 80% (40/16), damage 3D6 (4D6 if monstrous) Armor 4-point magical ward in human-crocodile form; 8-point hide in monstrous form, and while incorporeal Sebek cannot be harmed by mundane weapons (incl. Zoth-Ommog, scion of Cthulhu Sanity Loss: 1D6/2D10 Sanity points to encounter ZothOmmog. Take this hand and find oblivion. It reforms in 1D10+20 years. Without such mental training and the correct version of the summoning spell, those who are reduced to zero Sanity by the experience have a 60 percent chance of becoming a Splinter of Daoloth (see box nearby). A distinct sense of the alien and the other can be felt in its presence. Aforgomon cannot keep going back in time to redo a specific encounter). Its head might best be likened to a bulging mass protruding forward from the body, misshapen and obscene, with no face and instead having worm-like tendrils emerging in a riot of movement. Wine connoisseurs and collectors, as well as those seeking the secrets of eternal life, may hear rumors of the cults miraculous bottles and seek to obtain them, using any means available to them. 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Each is unique in appearance: insectoid, metal, liquid, gaseous, crystalline, living machine, plant, geometrical, amorphous, phosphorous, fiery, mammalian, anthropomorphic, living sound, living color, and so on. Say My Name: vocalizing the name Hastur carries risk, as each utterance may be noted by the Unspeakable One, drawing its attention to the individual concerned. However, mirroring 400 gigabytes 1 terabyte of pdfs from the Trove is illegal and wrong. Those captured may attempt to escape with an opposed STR or DEX roll at Extreme difficulty. Those most susceptible (a failed POW roll), may find their waking and nighttime thoughts are plagued with visions of the god (1/1D6 Sanity loss per day), causing them to eventually go insane and become mindless slaves to the entity. Note that the beguiling influence only lasts while a person is within 100 feet (30 meters) of the Queen. When pushing 20 enemies off the cliff in two seconds is considered one of your easier feats, then you have a long road towards full completion. Thus, the machinations of sorcerers, witches, and seekers of cosmic power are the most likely routes to contact or awareness of this entity. Such injuries are believed to be held in high regard by members, with the marks apparently emulating the wounds Ahtu inflicts when it is unleashed. Of scaled flesh, ophidian eyes and face, on a coiled tail or on two legs does Yig walk upon a bed of snakes. Accordingly, adherents of the Oath may vie for the honor of offering their bodies to be receptacles for their god. A Hard POW negates this effect. Envelope (mnvr): victim is gathered into the main mass of the entity and then, on the following round, crushed (9D6 damage). Magic POW: 250 Magic Points: 50 Spells: varies; as desired by the Keeper. Other names: Horned One, Goat Eyes, Lord of the Forest, Wood Talker. At any point where 221 CHAPTER 2 m a l Other names: Chuma, the Drowner, Mother of Nightgaunts, the Patient One, the Watcher. Cult Inhabitants of Atlantis and Mu saw Iod as a manifestation of death, venerating the deity within their pantheons of worship. Other names: Angel of Music, Azathoths Lullaby, the Discordance. One mysterious scholar, Diatab, who writes in the complexing and hard to find Arricurals of Passing, states that this deity does not exist the majority of the time and only comes into being according to some unknown cosmic timetable measurable only in deep time. Check out our current HeroQuest products. Or, if unable to journey to Earth, Zarrian voices and minds might somehow be heard on this planet and influence a few humans, schooling them in the worship of Zathog and preparing them to undertake tasks to further Zathogs influence here. Contact with Eihort is possible anywhere and at any time due to the nature of its labyrinth existing outside of human space-time. 60% (30/12), damage 6D6. Others are sent forth into the world, usually alongside the gods other minions, to act as a leader of sorts. Regenerates 2D6 hit points per round spent healing itself (death at zero hit points). check out process. Some will endeavor to organize a performance of the play, and in so doing allow its infection to spread to the audience (characterized as audience members losing their Sanity and going on sprees of reckless abandonment), while others may be driven to recreate characters, ideas, or concepts through other works of art. During this period, the Pnakotic Manuscripts describes Rhan Tegoth as being worshipped by the gnoph-keh and cannibalistic pre-humans (possibly voormis), and holding court upon an ivory throne. The text goes on to state that the deity fell into a millennia-long torpor, which most believe continues to this day. But I know its true. Over time, the pimples merge together into a single lump, which continues to increase in size (although the weeping stop). The creatures can be killed with a hard slap or stomp (with 1D10 killed per round by a focused individual). The victim may break free of the hold with an Extreme STR or Hard DEX roll, although those pulled into its mass are dead if unable to escape on their next action. It is rarely motivated to enter our realm of its own accord; venturing only when summoned, it appears content to remain within its dimensional space. Those who fall into or are pulled into the entitys mass are most likely lost forever, their bodies absorbed. If affected, are charmed and unable to take any action that would cause the Queen harm, perhaps to the extent that they would throw themselves in harms way to protect her. There remains the possibility of certain Mythos races, such as the Great Race of Yith and the elder things, possessing an awareness of Pharol. Immune to mundane weapons (incl. Sometimes, such heads will war with one another in an ongoing battle for supremacy, perhaps arising from the notion that privilege and rank only come to those that seize it. Other Sellers on Amazon. While many tales of this latter form may, in the main, be nothing more than fanciful folklore, kernels can be found to suggest a darker truth. While those encountering deep ones, yuggs, and the voormis may find themselves becoming sacrifices for this Old One. Scholars remain uncertain as to whether these entities are distinct and coincidentally have the same name, or whether the within the wisdom of the Lakota peoples is some deep truth concerning this Old One. This notorious curse seems to resolve in a number of ways, with the offender beset with a plague of snakes that seek to impose a sentence of death. Some scholars read the text as signifying that Zu-che-quon and Cyegha are, in fact, differing faces of the same entity, although little evidence (as yet) has come to light to give such supposition significant weight. While often female in aspect, the avatar is said to also take a male form, although this remains unconfirmed. Humans may occasionally catch a fragment, which in time burrows through their thoughts and builds within. Only grand indifference would seem to best fit this deitys agenda. Mellifluous Voice: the entitys voice is incredibly sweet and sonorous, almost song-like, fostering goodwill in those hearing it unless they resist with a Hard POW roll. Mere physical damage will not destroy any Great Old One, Outer God, Elder God, or Avatar. Glagga Nour Combat Attacks per round: 1 (envelop or wave) Envelops target, pulling them into its liquid mass, where victim is drained of 1D6+1 damage and 4D10 STR (blood loss) per round. The victim is then an undead slave, a servant of Glaaki. Immune to mundane weapons (incl. Everything within the vortex suffers 1D100 damage. If they did, one presumes that a much higher degree of secrecy was fostered to prevent any further attempts to close such groups down. He has an M.A. TYPICAL PHYSICAL MANIFESTATION: CYEGHA Cyegha, the one in darkness Sanity Loss: 1D10/1D100 Sanity points. Loc Muzy, Mariusz Gandzel & Claire Delpe. One presumes some form of Elder confinement, but this too is unclear. Manipulate Nature: may cause animal and plant life in the vicinity to warp, mutate, and fall under its commandthe Keeper should feel free to invent horrific animal and plant monstrosities (or conjoined versions) for this purpose. According to the Zanthu Tablets, which are cited as the primary source of information concerning this entity, Ythogtha was begat by Great Cthulhu on Xoth before it and its kin came to Earth. In some cases, this act may cause no damage to the victim (a Luck roll determines if any damage is sustained, and, if failed, results in 4D6 damage, burning the head to cinders). Certain scholars claiming to have deciphered the language of the elder things state that Ubbo-Sathla was brought to Earth by the Old Ones before they were struck down by the Elder Gods, although no named Old Ones are mentioned, leaving some to speculate that perhaps Great Cthulhu and its kin brought this entity with them from Xoth. Occasionally, an idol of Ythogtha comes to light, often misattributed to some earthly creature, god, or mythological creation, and, as these are highly sought after by certain scholars and worshippers, the competition to claim, steal, or purchase these can be fierce. It stands 8 feet (2.4 m) tall, and the air around it crackles with power. The best suggestion is to dip in and out of these volumes, digesting the information, and then keep referring back to gather useful information, as well as inspiration, in preparing games and when designing campaigns and scenarios. bullets). Both entities appear to embody darkness to some extent, so a connection may be appropriate. Again, debate rages among scholars as to the form and meaning of this struggle, which takes place beyond human comprehension. Brichester, Byatis/Berkeley Toad, Brood of Eihort, Camside, Daoloth, Diary of Sir Gilbert Morley, Eihort, Ghroth, Glaaki, Goatswood, Green Decay, Keeper of the Moon-Lens, Lrogg, Moon-Lens, Render of the Veils, Revelations of Glaaki, Sacred Light, Saaamaaa Ritual, Severn Valley, Shaggai, The Shan (Insects from Shaggai), Xada-Hgla, and Ygolonac copyright 2020 Ramsey Campbell. Once APP reaches zero, the transformation is complete. Tulzcha Possible Blessings Flaming Truth: grants the ability to detect lies and mistruths at the cost of 5 magic points; the target must be spoken to in person, and they cannot tell a lie (all questions must be answered truthfully). With over 110 entries concerning Great Old Ones, Outer Gods, Elder Gods, Avatars, and Unique Beings, this tome supplies a plethora of ideas to immerse your campaigns and scenarios deep in the heart of Cthulhu Mythos lore. For some who receive a glancing touch of the Mythos, perhaps a fleeting vision or dream, the connection to the entity sending the message is unreliable and vague, causing such messages to be misunderstood. Human or alien astronomers able to look upon the stars may find their sight straying toward Xoth and unwittingly gain a glimpse of the cosmic truth embodied by Idh-yaa. Thus, idols and prayers to this entity may be found among cult Magic POW: 175 Magic Points: 35 247 CHAPTER 2 m a l ZOTH SYRA & YOTH KALA Spells: any dealing with Cthulhu, Ythogtha, Dagon, Hydra, the deep ones, star-spawn; others at the Keepers discretion. The name, the Key and the Gate, is thought to prophesize this new era, with Yog-Sothoth playing the role of both key and gate, which some have taken to mean that these beings will be two separate, yet connected, entities that must come together to unlock the way for the Old Ones return. In doing so, it exudes its stolen POW in the form of a hissing cloud of white-hot plasma, and everything in the path of this churning of energy is engulfed and scorched to a charred mass unless they can somehow make an Extreme Dodge roll or otherwise escape. Other names: Fthaggua, the Living Flame, Lord of Fire, the Scorching One. Possible Blessings Masked: whether through a certain spell or blessing, some cultists can transform their heads into a crocodilelike appearance (whether a crocodile mask is necessary it uncertain), able to deliver bone crushing bites (1D6+4 damage). The Yellow Sign is connected to the King Yellow and a token of worship for He Who Is Not To Be Named. Details concerning the life, society, and origins of ghouls are within, and of the relationship between humans and ghouls. If within 10 miles (16 km), it costs the Old One 1 magic point to communicate with a human or to bind a human to a site for a day. It remains uncertain whether Mu is simply sunken (like dead Rlyeh) or exists outside of time and space, perhaps now locked in a bubble dimension or out of phase with our space-time. Aura A loathsome feeling comes upon those who touch an idol of Chaugnar Faugn, although those possessing tcho-tcho blood may instead feel a strange electricity and an uncanny sense of familiarity that they cannot, at first, place. Deutsche Bahn Intercity-Express operates a train from Essen Hbf to Kln Hbf hourly. Once merged, the Old One can force its host to supply genetic material in the creation of a new being, which is violently birthed (ripping through the skin or outer carapace) sometime later. Information concerning motivations, goals, traits, and history may be contradictory and confusing thats the point, the Mythos is not knowable, nor should it be. Malleus Monstrorum Standard Edition - $89.99 (includes PDF) The Malleus Monstrorum Slipcase Set is currently available from our US and Australian warehouses. Indeed, it seems that the bloodline of these peoples was corrupted or tainted by the Mythos, imbuing Fighting 80% (40/16), damage varies (see above) Grab (mnvr) 80% (40/16), held (see above) Armor None. The full moon seems to hold particular relevance for most of Shub-Nigguraths cults, with rites held monthly and which tend to dissolve into riotous orgies, although some cults lean to a more highbrow form of worship, with complicated ceremonies that appear more in line with the workings of high magic. One particularly insidious cult, named The End, sees Shub-Niggurath as a form of perfection, and believes that after reaching maturity the body is no longer perfect; thus, members seek to give their lives to their god at the peak of their perfection (sometime around age 20), or (more commonly) seek to hold back the aging process through artificial (sometimes magical) means. Most are misguided, believing the King in Yellow to embody high ideals and seeing Carcosa as an eternal golden age that can be brought to bear and reform the planet. While most assume the creation of snakes, or at least their evolutionary line, is somehow connected to Yig, this too remains uncertain. Of course, where snakes are concerned, foolish and/or hateful actions toward serpents may bring Yig or its followers attentions. Typical Physical Manifestation Details STR, CON, SIZ, and DEX, as well as hit points, damage bonus, build, and movement rate. If either roll is failed the target is paralyzed for 1D6+2 rounds (incapable of action or defense), and may then be drained. If reduced to zero hit points, Cthugha implodes, drawing all attending fire vampires into itself. It may also stomp on opponents, inflicting 14D6 damage to those who are unable to dodge out of the way. Whether this control remains, or whether its effect has caused these humans to retain some reverence for the entity is unknown. Some possibilities follow (choose, roll, or use as inspiration). However, there is a saddening lack of illustrations. This power works much like the spell Command Animal. 16 UNKNOWABLE: ABOUT THE GODS OF THE MYTHOS Physical Manifestation over POW 90 will require an investigator to make an Extreme success, so think carefully how high you want to set that bar. 146 DEITIES OF THE MYTHOS The avatar is worshiped almost exclusively in Asia, and specifically within China. A cavalcade of monsters and god-like alien intelligences beyond human understanding, all vividly detailed and portrayed. Anyone got a link for the malleus monstrorum for 7e? While, in the main, appearing in human-seeming guise, Hypnos true form is unknown, although glimpses have been seen by a few who have angered the entity, causing its mask to momentarily drop. The victim may attempt to escape with an Extreme STR or Hard DEX roll. An Extreme DEX roll may allow the victim to squirm free, or a group of friends may try to pull the victim free with an opposed STR roll against Kassogtha (see page 88 of Call of Cthulhu: Keeper Rulebook, Physical Human Limits). Such creatures either manifest with the Lesser Other God or are summoned as needed. At the lowest level, the sounds can be heard in ones head at a distance of 5 miles (8 km) from the Outer God.
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